Stainless steel mod medieval 2 mortar mod#
To then see the knights lose more than half their unit strength to a single unit of FREAKING PEASANTS, that was when my major doubts about this mod began.
In vanilla I've watched a single unit of fully upgraded dismounted knights take on half an army (1000+ men) of Arabian peasants (their peasants are armed with knives, worse stats than European peasants, I did some trials to see the highest sheer number of kills the knights could get). And because they gave the peasants two handed "farming tools" and because of how ♥♥♥♥♥♥ the speed of two handed units are in the game (the mod switched the two handed glitch to now two handed units can out-speed one handed units in their animation, WTF IS THAT!?), the peasants can easily inflict MASSIVE damage on the knights, who cost roughly 5 times as much and cost 600 gold PER TURN for maintenance, meanwhile the peasants cost 90, you get two of those peasant units and the knights will lose. I watched a full unit of Norman Foot Knights (who are supposed to be the most renown knights in all of Europe) go against PEASANTS.
2, units with swords such as foot knights are ABYSMALY TERRIBLE.